First update post Unreal Spring Jam
First update post Unreal Spring Jam!
Hi everyone, my name is Francisco Fuhro and I'm the creator of Spring tale!
I've used the Spring Jam to kickstart my new mindset that I had to adopt following the changes that COVID-19 brought to everyone life's. With that I went and started spreading some personal branding around the internet, started my Twitter/YouTube channel and slowly I'm starting to fill everything up! Don't forget to follow links below!
This update brings updates in render performance and the leaf movement.
New
- Leaf rotation according to leaf movement
- New Niagara dust mite's logic
Fix
- Dust mite's particle render.
- Being unable to see a wind-boost
- Being stuck in an invisible wind-boost
I'm looking in adding a graphics scalability option, but for that I need to redo the logic that controls the menu. For now, the game only runs on ultra-graphics.
That's it for now! Thanks for playing Springtale!
Don't forget to follow on Social Media
Files
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Springtale
Francisco Fuhros's game about a flower petal bringing spring to its friends.
Status | Released |
Author | Francisco Fuhro |
Genre | Adventure |
Tags | 3D, artgame, Atmospheric, Casual, Colorful, Exploration, Relaxing, Short, Singleplayer, Unreal Engine |
Languages | English |
Accessibility | Subtitles |
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